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  3. Vampire: The Masquerade - Bloodlines 2 will now contain all clans without DLC after backlash

Vampire: The Masquerade - Bloodlines 2 will now contain all clans without DLC after backlash

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  • ampersandrew@lemmy.worldA ampersandrew@lemmy.world

    Realistically, this game’s got bigger problems than what its DLC strategy is.

    simpleS This user is from outside of this forum
    simpleS This user is from outside of this forum
    simple
    wrote last edited by
    #3

    I’m just waiting for the reviews to see if it’s another Redfall

    ampersandrew@lemmy.worldA 1 Reply Last reply
    28
    • simpleS simple

      I’m just waiting for the reviews to see if it’s another Redfall

      ampersandrew@lemmy.worldA This user is from outside of this forum
      ampersandrew@lemmy.worldA This user is from outside of this forum
      ampersandrew@lemmy.world
      wrote last edited by
      #4

      From the gameplay footage, it looks like a studio that’s only ever made walking simulators before is making their take on Dishonored. Maybe that’ll be pretty good, but I’d be surprised. What it certainly isn’t is an RPG that’s anything like Bloodlines 1, lol.

      T 1 Reply Last reply
      37
      • ampersandrew@lemmy.worldA ampersandrew@lemmy.world

        From the gameplay footage, it looks like a studio that’s only ever made walking simulators before is making their take on Dishonored. Maybe that’ll be pretty good, but I’d be surprised. What it certainly isn’t is an RPG that’s anything like Bloodlines 1, lol.

        T This user is from outside of this forum
        T This user is from outside of this forum
        thealbatross@lemmy.blahaj.zone
        wrote last edited by
        #5

        That’s largely what the pre release reviewers said, too. It’s light on RPG elements but feels like Dishonored. They didn’t say it was bad, just unexpected and a different kind of game than the first.

        Nate CoxN T 2 Replies Last reply
        11
        • T thealbatross@lemmy.blahaj.zone

          That’s largely what the pre release reviewers said, too. It’s light on RPG elements but feels like Dishonored. They didn’t say it was bad, just unexpected and a different kind of game than the first.

          Nate CoxN This user is from outside of this forum
          Nate CoxN This user is from outside of this forum
          Nate Cox
          wrote last edited by
          #6

          It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

          Like, what’s left of Vampire without the RPG elements?

          L A S 3 Replies Last reply
          30
          • Nate CoxN Nate Cox

            It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

            Like, what’s left of Vampire without the RPG elements?

            L This user is from outside of this forum
            L This user is from outside of this forum
            lath
            wrote last edited by
            #7

            The vampires, probably.

            shani66@ani.socialS N 2 Replies Last reply
            20
            • L lath

              The vampires, probably.

              shani66@ani.socialS This user is from outside of this forum
              shani66@ani.socialS This user is from outside of this forum
              shani66@ani.social
              wrote last edited by
              #8

              Well, some of them anyway. Half are still missing.

              1 Reply Last reply
              2
              • simpleS simple

                “Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.

                “Sorry we couldn’t get away with it” vibes

                shani66@ani.socialS This user is from outside of this forum
                shani66@ani.socialS This user is from outside of this forum
                shani66@ani.social
                wrote last edited by
                #9

                Okay the barest minimum possible has been achieved, now bring back hardsuit and make a game worthy of its sire.

                1 Reply Last reply
                8
                • Nate CoxN Nate Cox

                  It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

                  Like, what’s left of Vampire without the RPG elements?

                  A This user is from outside of this forum
                  A This user is from outside of this forum
                  alphabethunter@lemmy.world
                  wrote last edited by
                  #10

                  If it has a solid enough story, I’m probably fine with it. If you’ve ever played the TTRPG of Vampire, you probably know that it has always been the weakest point of the game, while the lore and stories of that world have always been the highlight.

                  O 1 Reply Last reply
                  11
                  • simpleS simple

                    “Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.

                    “Sorry we couldn’t get away with it” vibes

                    A This user is from outside of this forum
                    A This user is from outside of this forum
                    arudesalad
                    wrote last edited by
                    #11

                    “Sorry we couldn’t get away with it” vibes

                    The publisher is paradox isn’t it? They’ve done this with nearly all of their recent games.

                    The only difference is that the games they published are left to die after the backlash and the games developed in house continue to be developed but with a slightly less invasive dlc policy for a few months.

                    1 Reply Last reply
                    52
                    • L lath

                      The vampires, probably.

                      N This user is from outside of this forum
                      N This user is from outside of this forum
                      NoForwadSlashS
                      wrote last edited by
                      #12

                      If there’s no roleplay, it’s just a bunch of people with big teeth.

                      1 Reply Last reply
                      7
                      • Nate CoxN Nate Cox

                        It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

                        Like, what’s left of Vampire without the RPG elements?

                        S This user is from outside of this forum
                        S This user is from outside of this forum
                        shaggysnacks@lemmy.myserv.one
                        wrote last edited by
                        #13

                        It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

                        Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.

                        Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.

                        At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.

                        Nate CoxN P BeeegScaaawyCrippleH Green WizardT 4 Replies Last reply
                        10
                        • S shaggysnacks@lemmy.myserv.one

                          It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

                          Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.

                          Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.

                          At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.

                          Nate CoxN This user is from outside of this forum
                          Nate CoxN This user is from outside of this forum
                          Nate Cox
                          wrote last edited by
                          #14

                          I don’t think I follow. Are you thinking that I’m saying Vampire needs character stats? Because I’m not.

                          I just think a game based on a TTRPG—a concept built around putting role playing first and foremost—should probably be pretty strong on the role playing aspect.

                          INeedManaI 1 Reply Last reply
                          6
                          • S shaggysnacks@lemmy.myserv.one

                            It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

                            Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.

                            Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.

                            At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.

                            P This user is from outside of this forum
                            P This user is from outside of this forum
                            peruvian_skies@sh.itjust.works
                            wrote last edited by
                            #15

                            My brother in Christ, you’re the only one who even mentioned character stats.

                            1 Reply Last reply
                            3
                            • A alphabethunter@lemmy.world

                              If it has a solid enough story, I’m probably fine with it. If you’ve ever played the TTRPG of Vampire, you probably know that it has always been the weakest point of the game, while the lore and stories of that world have always been the highlight.

                              O This user is from outside of this forum
                              O This user is from outside of this forum
                              onyxonblack@lemmy.zip
                              wrote last edited by onyxonblack@lemmy.zip
                              #16

                              It is yet another of these inner companion-along-for-the-ride games. Likely with the annoying snark and flippancy that goes with these backseat exposition-dumping secondary characters. Let’s say I’m doubtful of the results.

                              A 1 Reply Last reply
                              1
                              • simpleS simple

                                “Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.

                                “Sorry we couldn’t get away with it” vibes

                                I This user is from outside of this forum
                                I This user is from outside of this forum
                                inclementimmigrant@lemmy.world
                                wrote last edited by
                                #17

                                Very much so sorry we couldn’t get away with it. This time.

                                They and other publishers will inevitably try this Capcom crap again so don’t reward them with sales for “apologizing” for behavior that they shouldn’t have done in the first place.

                                venus_ziegenfalle@feddit.orgV 1 Reply Last reply
                                21
                                • O onyxonblack@lemmy.zip

                                  It is yet another of these inner companion-along-for-the-ride games. Likely with the annoying snark and flippancy that goes with these backseat exposition-dumping secondary characters. Let’s say I’m doubtful of the results.

                                  A This user is from outside of this forum
                                  A This user is from outside of this forum
                                  alphabethunter@lemmy.world
                                  wrote last edited by
                                  #18

                                  Oh, I’m doubtful for sure. But being light on RPG elements, especially of the source material elements, is not actually a concern for me. I’m much more worried about their plot direction. But… Who knows, it might be good. I’ll wait for the reviews and see what’s up.

                                  1 Reply Last reply
                                  1
                                  • S shaggysnacks@lemmy.myserv.one

                                    It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.

                                    Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.

                                    Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.

                                    At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.

                                    BeeegScaaawyCrippleH This user is from outside of this forum
                                    BeeegScaaawyCrippleH This user is from outside of this forum
                                    BeeegScaaawyCripple
                                    wrote last edited by
                                    #19

                                    ten candles is still my favorite ttrpg, followed closely by fiasco.

                                    1 Reply Last reply
                                    0
                                    • T thealbatross@lemmy.blahaj.zone

                                      That’s largely what the pre release reviewers said, too. It’s light on RPG elements but feels like Dishonored. They didn’t say it was bad, just unexpected and a different kind of game than the first.

                                      T This user is from outside of this forum
                                      T This user is from outside of this forum
                                      tatann@lemmy.world
                                      wrote last edited by
                                      #20

                                      I was expecting an (action-oriented) RPG and it’s a stealth game instead 🫤
                                      I’m gonna “wish-unlist” it 😞

                                      1 Reply Last reply
                                      0
                                      • Nate CoxN Nate Cox

                                        I don’t think I follow. Are you thinking that I’m saying Vampire needs character stats? Because I’m not.

                                        I just think a game based on a TTRPG—a concept built around putting role playing first and foremost—should probably be pretty strong on the role playing aspect.

                                        INeedManaI This user is from outside of this forum
                                        INeedManaI This user is from outside of this forum
                                        INeedMana
                                        wrote last edited by
                                        #21

                                        pre release reviewers said, too. It’s light on RPG elements

                                        In that context, “RPG elements” means stats and mechanics based on stats. Not roleplaying

                                        1 Reply Last reply
                                        0
                                        • ampersandrew@lemmy.worldA ampersandrew@lemmy.world

                                          Realistically, this game’s got bigger problems than what its DLC strategy is.

                                          DacoTacoD This user is from outside of this forum
                                          DacoTacoD This user is from outside of this forum
                                          DacoTaco
                                          wrote last edited by
                                          #22

                                          Mind elaborating/telling me the problems? Ive been wanting to try the game but the dlc crap made me wait at least until the clans were added to base lol

                                          ampersandrew@lemmy.worldA 1 Reply Last reply
                                          2

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